Built to support 3D and 2D development, our Graphic Industries Department will help you bring your ideas from a tangible thought, right down to reality. From Computer Aided Drafting (CAD), to logo and branding, to conceptual design, we do it all. In terms of animation, game, and fine art rendering assets, we do that too.
Down below are some of the projects we'd like to highlight. Please feel free to comment!
COSTUME PROP DEVELOPMENTS:
Republic Commando Rifle
You can go here for more info: Wookieepedia: DC-17m Interchangeable Weapon System
And here a picture of the physical prop during construction:
------------------------------------------------------------------------
------------------------------------------------------------------------
------------------------------------------------------------------------
LOGO CONCEPTS
POLYTREK: Based on a stylized wolf, this was modeled, unwrapped/textured, and rendered in 3D Studio Max, with the texture being made in Photoshop. Time: 3-4 hours of picking through and modifiying 30+ concepts
![]() |
Created/Rendered in 3D Studio Max. No textures.
SERON CLAN: This was a quick draw up for Oregon's Mando Mercs clan. Using the riginal tri-state skull symbol, over a Spartan inspired shield, and using the colors of the Oregon chapter founder, and who's the clan's namesake now comes form, Drago Seron.
Created/Rendered in 3D Studio Max. No textures.
Created/Rendered in 3D Studio Max. No textures.








0 comments:
Post a Comment